Nine Ball Rules
“The game of
golf would lose a great deal if croquet mallets and
billiard cues were allowed on the putting green.” -Ernest Hemmingway, 1899-1961
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the
Billiard Congress of America. Any modification or
sale of the information herein is strictly prohibited
by the laws governing that copyright. Please direct
questions regarding interpretation of the following,
or information on how to receive the current BCA
Billiards - The Official Rules and Records Book to the
Billiard Congress of America, 4345 Beverly St., Suite
D, Colorado Springs, CO. 80918.
Except when clearly
contradicted by these additional rules,the
General Rules of Pocket Billiards apply.
5.1 OBJECT OF THE GAME [ top ]
Nine-Ball is played with nine object balls numbered one
through nine and a cue ball. On each shot, the first
ball the cue ball contacts must be the lowest numbered
ball on the table, but the balls need not be pocketed in
order. If a player pockets any ball on a legal shot, he
remains at the table for another shot, and continues
until missing, committing a foul, or winning the game by
pocketing the 9-ball. After a miss, the incoming player
must shoot from the position left by the previous
player, but after any foul the incoming player may start
with the cue ball anywhere on the table. Players are not
required to call any shot. A match ends when one of the
players has won the required number of games.
5.2 RACKING THE BALLS [ top ]
The object balls are racked in a diamond shape, with the
1-ball at the top of the diamond and on the foot spot,
the 9-ball in the center of the diamond, and the other
balls in random order, racked as tightly as possible.
The game begins with cue ball in hand behind the head
string.
5.3 ORDER OF BREAK [ top ]
Winner of the lag has the option to break. In 9-Ball,
the winner of each game breaks in the next, unless
otherwise specified by the tournament organizer. The
following are common options that may be designated by
tournament officials in advance:
(a) Players alternate
break.
(b) Loser breaks.
(c) Player trailing
in game count breaks the next game.
5.4 LEGAL BREAK SHOT [ top ]
The rules governing the break shot are the same as for
other shots except:
1.
The breaker must strike the1-ball first and
either pocket a ball or drive at least four numbered
balls to the rail.
2.
If the cue ball is pocketed or driven off the
table, or the requirements of the opening break are not
met, it is a foul, and the incoming player has cue ball
in hand anywhere on the table.
3.
If on the break shot, the breaker causes an
object ball to jump off the table, it is a foul and the
incoming player has cue ball in hand anywhere on the
table. The object ball is not re-spotted (exception: if
the object ball is the 9-ball, it is re-spotted).

5.5 CONTINUING PLAY [ top ]
On the shot immediately following a legal break, the
shooter may play a "push out." (See Rule 5.6). If the
breaker pockets one or more balls on a legal break, he
continues to shoot until he misses, fouls, or wins the
game. If the player misses or fouls, the other player
begins an inning and shoots until missing, committing a
foul, or winning. The game ends when the 9-ball is
pocketed on a legal shot, or the game is forfeited for a
serious infraction of the rules.
5.6 PUSH OUT [ top ]
The player who shoots the shot immediately after a legal
break may play a push out in an attempt to move the cue
ball into a better position for the option that follows.
On a push out, the cue ball is not required to con-tact
any object ball nor any rail, but all other foul rules
still apply. The player must announce the intention of
playing a push out before the shot, or the shot is
considered to be a normal shot. Any ball pocketed on a
push out does not count and remains pocketed except the
9-ball. Following a legal push out, the incoming player
is permitted to shoot from that position or to pass the
shot back to the player who pushed out. A push out is
not considered to be a foul as long as no rule (except
rules 5.8 and 5.9) is violated. An illegal push out is
penalized according to the type of foul committed. After
a player scratches on the break shot, the incoming
player cannot play a push out.
5.7 FOULS [ top ]
When a player commits a foul, he must relinquish his run
at the table and no balls pocketed on the foul shot are
re-spotted (exception: if a pocketed ball is the 9-ball,
it is re-spotted). The incoming player is awarded ball
in hand; prior to his first shot he may place the cue
ball anywhere on the table. If a player commits several
fouls on one shot, they are counted as only one foul.
5.8 BAD HIT [ top ]
If the first object ball contacted by the cue ball is
not the lowest numbered ball on the table, the shot is
foul.
5.9 NO RAIL [ top ]
If no object ball is pocketed, failure to drive the cue
ball or any numbered ball to a rail after the cue ball
contacts the object ball on is a foul.
5.10 IN HAND [ top ]
When the cue ball is in hand, the player may place the
cue ball anywhere on the bed of the table, except in
contact with an object ball. The player may continue to
adjust the position of the cue ball until shooting.
5.11 OBJECT BALLS
JUMPED OFF THE TABLE [ top ]
An un-pocketed ball is considered to be driven off the
table if it comes to rest other than on the bed of the
table. It is a foul to drive an object ball off the
table. The jumped object ball(s) is not re-spotted
(exception: if the object ball is the 9-ball, it is
re-spotted) and play continues.
5.12 JUMP AND MASSÉ
SHOT FOUL [ top ]
If a match is not refereed, it will be considered a cue
ball foul if during an attempt to jump, curve or massé
the cue ball over or around an impeding numbered ball,
the impeding ball moves (regardless of whether it was
moved by a hand, cue stick follow-through or bridge).
5.13 THREE CONSECUTIVE
FOULS [ top ]
If a player fouls three consecutive times on three
successive shots without making an intervening legal
shot, the game is lost. The three fouls must occur in
one game. The warning must be given between the second
and third fouls. A player’s inning begins when it is
legal to take a shot and ends at the end of a shot on
which he misses, fouls or wins, or when he fouls between
shots.
5.14 STALEMATE [ top ]
If the referee decides that neither player is attempting
to win from the current position, he will announce his
decision, and each player will have three more turns at
the table. Then, if the referee still feels that there
is no progress towards a conclusion, he will declare the
rack a stalemate and the original breaker of the rack
will break again.
5.15
END OF GAME [ top ]
On the opening break, the game is considered to have
commenced once the cue ball has been struck by the cue
tip. The 1-ball must be legally contacted on the break
shot. The game ends at the end of a legal shot which
pockets the 9-ball, or when a player forfeits the game
as the result of a foul.
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Goodluck =)
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